Card Codex

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17 May 2024: Card library updated.

Abandoned Sarcophagus

3 · Artifact

You may cast spells that have a cycling ability from your graveyard. If a card that has a cycling ability would be put into your graveyard from anywhere and it wasn't cycled, exile it instead.

Similar cards

Color identity:
NameManaTypeText
Skeletal Scrying XBInstant As an additional cost to cast this spell, exile X cards from your graveyard. You draw X cards and you lose X life.
Web of Inertia 2UEnchantment At the beginning of combat on each opponent's turn, that player may exile a card from their graveyard. If the player doesn't, creatures they control can't attack you this turn.
Field Research 2USorcery Kicker {2}{U} (You may pay an additional {2}{U} as you cast this spell.) Draw two cards. If this spell was kicked, draw three cards instead.
Godsend 1WWLegendary Artifact — Equipment Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}
Grid Monitor 4Artifact Creature — Construct You can't cast creature spells. 4/6
Tizerus Charger 2BCreature — Pegasus Escape—{4}{B}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Tizerus Charger escapes with your choice of a +1/+1 counter or a flying counter on it. 3/2
Shadow of the Grave 1BInstant Return to your hand all cards in your graveyard that you cycled or discarded this turn.
Hatchery Sliver 1GCreature — Sliver Replicate {1}{G} (When you cast this spell, copy it for each time you paid its replicate cost.) Each Sliver spell you cast has replicate. The replicate cost is equal to its mana cost. (A copy of a permanent spell becomes a token.) 2/2
Nix UInstant Counter target spell if no mana was spent to cast it.
Out Cold 3UInstant This spell can't be countered. (This includes by the ward ability.) Tap up to two target creatures and put a stun counter on each of them. Investigate. (If a permanent with a stun counter would become untapped, remove one from it instead.)
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