Card Codex

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17 May 2024: Card library updated.

Abattoir Ghoul

3B · Creature — Zombie

First strike Whenever a creature dealt damage by Abattoir Ghoul this turn dies, you gain life equal to that creature's toughness. 3/2

Similar cards

Color identity:
NameManaTypeText
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Helica Glider 2WCreature — Nightmare Squirrel Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it. 2/2
Jaded Sell-Sword 3RCreature — Dragon Warrior When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. 4/3
Weeping Angel 1UBArtifact Creature — Alien Angel Flash First strike, vigilance Whenever an opponent casts a creature spell, Weeping Angel isn't a creature until end of turn. If Weeping Angel would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library. 2/2
Survivor of Korlis WCreature — Human Soldier First strike {1}{W}, Exile Survivor of Korlis from your graveyard: Scry 2. 1/1
Vampire Hexmage BBCreature — Vampire Shaman First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1
Knife and Death 2BBSorcery Just a second (As long as this spell is on the stack, players can't move permanents.) One at a time, throw ten cards you own from outside the game onto the playing area from a distance of at least three feet (about one meter). For each of those cards, Knife and Death deals 1 damage to each creature or planeswalker you don't control that card is touching. You gain life equal to the damage dealt this way.
Souls of the Faultless WBBCreature — Spirit Defender (This creature can't attack.) Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life. 0/4
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