M:tG card similarity search
1W · Instant
Until end of turn, target player can't cast instant or sorcery spells, and that player can't activate abilities that aren't mana abilities. Draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Alchemist's Refuge | Land | {T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash. | |
Aquatic Incursion | 3U | Enchantment | When Aquatic Incursion enters the battlefield, create two 1/1 blue Merfolk creature tokens with hexproof. (They can't be the targets of spells or abilities your opponents control.) {3}{U}: Target Merfolk can't be blocked this turn. |
Screeching Griffin | 3W | Creature — Griffin | Flying {R}: Target creature can't block Screeching Griffin this turn. 2/2 |
Feather, Radiant Arbiter | RWW | Legendary Creature — Angel | Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay {2} for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.) 4/3 |
Pillar of the Paruns | Land | {T}: Add one mana of any color. Spend this mana only to cast a multicolored spell. | |
Brotherhood Scribe | 1W | Creature — Human Artificer | Metalcraft — {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts. Whenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn. 1/3 |
Joraga Visionary | 3G | Creature — Elf Wizard | When Joraga Visionary enters the battlefield, draw a card. 3/2 |
Walker of Secret Ways | 2U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. 1/2 |
Words of Waste | 2B | Enchantment | {1}: The next time you would draw a card this turn, each opponent discards a card instead. |
Ardoz, Cobbler of War | 1R | Legendary Creature — Goblin Shaman | Haste Whenever Ardoz, Cobbler of War or another creature enters the battlefield under your control, that creature gets +2/+0 until end of turn. {3}{R}: Create a 1/1 red Goblin creature token with haste. Activate only as a sorcery. 1/1 |