M:tG card similarity search
3BB · Creature — Horror
Whenever Abomination blocks or becomes blocked by a green or white creature, destroy that creature at end of combat. 2/6
Name | Mana | Type | Text |
---|---|---|---|
Hall Monitor | R | Creature — Lizard Shaman | Haste {1}{R}, {T}: Target creature can't block this turn. 1/1 |
Peema Aether-Seer | 3G | Creature — Elf Druid | When Peema Aether-Seer enters the battlefield, you get an amount of {E} (energy counters) equal to the greatest power among creatures you control. Pay {E}{E}{E}: Target creature blocks this turn if able. 3/2 |
Raging Spirit | 3R | Creature — Spirit | {2}: Raging Spirit becomes colorless until end of turn. 3/3 |
Quakefoot Cyclops | 4R | Creature — Cyclops | When Quakefoot Cyclops enters the battlefield, up to two target creatures can't block this turn. Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) When you cycle Quakefoot Cyclops, target creature can't block this turn. 4/4 |
Roil's Retribution | 3WW | Instant | Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures. |
Guiltfeeder | 3BB | Creature — Horror | Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Guiltfeeder attacks and isn't blocked, defending player loses 1 life for each card in their graveyard. 0/4 |
Ballista Squad | 3W | Creature — Human Rebel | {X}{W}, {T}: Ballista Squad deals X damage to target attacking or blocking creature. 2/2 |
Wall of Nets | 1WW | Creature — Wall | Defender (This creature can't attack.) At end of combat, exile all creatures blocked by Wall of Nets. When Wall of Nets leaves the battlefield, return all cards exiled with Wall of Nets to the battlefield under their owners' control. 0/7 |
Wave of Indifference | XR | Sorcery | X target creatures can't block this turn. |
Park Heights Maverick | 2G | Creature — Human Soldier | Dethrone (Whenever this creature attacks the player with the most life or tied for the most life, put a +1/+1 counter on it.) Park Heights Maverick can't be blocked by creatures with power 2 or less. Whenever Park Heights Maverick deals combat damage to a player or dies, proliferate. 2/2 |