Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aboshan's Desire

U · Enchantment — Aura

Enchant creature Enchanted creature has flying. Threshold — Enchanted creature has shroud as long as seven or more cards are in your graveyard. (It can't be the target of spells or abilities.)

Similar cards

Color identity:
NameManaTypeText
Rabbit Battery RArtifact Creature — Equipment Rabbit Haste Equipped creature gets +1/+1 and has haste. Reconfigure {R} ({R}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.) 1/1
Darksteel Relic 0Artifact Indestructible (Effects that say "destroy" don't destroy this artifact.)
Chariot of Victory 3Artifact — Equipment Equipped creature has first strike, trample, and haste. Equip {1}
First Little Pig 1G/WCreature — Boar {1}{G/W}: Exile target artifact or enchantment. Activate only once. 2/2
Twisted Embrace 2BBEnchantment — Aura Enchant artifact or creature you control When Twisted Embrace enters the battlefield, destroy target creature or planeswalker an opponent controls. As long as enchanted permanent is a creature, it gets +1/+1.
Malevolent Witchkite 4BBCreature — Dragon Warlock Flying When Malevolent Witchkite enters the battlefield, sacrifice any number of artifacts, enchantments, and/or tokens, then draw that many cards. 5/4
Detainment Spell WEnchantment — Aura Enchant creature Enchanted creature's activated abilities can't be activated. {1}{W}: Attach Detainment Spell to target creature.
Pirate Hat 1UArtifact — Equipment Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Ring of Valkas 2Artifact — Equipment Equipped creature has haste. (It can attack and {T} no matter when it came under your control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's red. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Teachings of the Archaics 2USorcery — Lesson If an opponent has more cards in hand than you, draw two cards. Draw three cards instead if an opponent has at least four more cards in hand than you.
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