Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aboshan, Cephalid Emperor

4UU · Legendary Creature — Cephalid Noble

Tap an untapped Cephalid you control: Tap target permanent. {U}{U}{U}: Tap all creatures without flying. 3/3

Similar cards

Color identity:
NameManaTypeText
Elaborate Firecannon 2Artifact Elaborate Firecannon doesn't untap during your untap step. {4}, {T}: Elaborate Firecannon deals 2 damage to any target. At the beginning of your upkeep, you may discard a card. If you do, untap Elaborate Firecannon.
Vanguard of the Rose 1WCreature — Vampire Knight {1}, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it. 3/1
Piracy UUSorcery Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
A-Excavation Explosion 2RInstant Excavation Explosion deals 4 damage to target creature or planeswalker. Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Asphyxiate 1BBSorcery Destroy target untapped creature.
Onyx Talisman 2Artifact Whenever a player casts a black spell, you may pay {3}. If you do, untap target permanent.
Noggle Hedge-Mage 2U/RCreature — Noggle Wizard When Noggle Hedge-Mage enters the battlefield, if you control two or more Islands, you may tap two target permanents. When Noggle Hedge-Mage enters the battlefield, if you control two or more Mountains, you may have Noggle Hedge-Mage deal 2 damage to target player or planeswalker. 2/2
Hall of Storm Giants Land If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Fabled Passage Land {T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Nefarious Imp 2BCreature — Imp Flying Whenever one or more permanents you control leave the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) 2/1
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