Card Codex

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17 May 2024: Card library updated.

Absolute Law

1W · Enchantment

All creatures have protection from red.

Similar cards

Color identity:
NameManaTypeText
Vulshok Refugee 1RRCreature — Human Warrior Protection from red 3/2
Aven Smokeweaver 2UUCreature — Bird Soldier Flying, protection from red 2/3
Goblin Assassin 3RRCreature — Goblin Assassin Whenever Goblin Assassin or another Goblin enters the battlefield, each player flips a coin. Each player whose coin comes up tails sacrifices a creature. 2/2
Ivory Guardians 4WWCreature — Giant Cleric Protection from red Creatures named Ivory Guardians get +1/+1 as long as an opponent controls a nontoken red permanent. 3/3
Tooth and Claw 3REnchantment Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
Hobgoblin Bandit Lord 1RRCreature — Goblin Rogue Other Goblins you control get +1/+1. {R}, {T}: Hobgoblin Bandit Lord deals damage equal to the number of Goblins that entered the battlefield under your control this turn to any target. 2/3
Broodmate Dragon 3BRGCreature — Dragon Flying When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying. 4/4
Tivadar of Thorn 1WWLegendary Creature — Human Knight First strike, protection from red When Tivadar of Thorn enters the battlefield, destroy target Goblin. 2/2
Force of Rage 1RRInstant If it's not your turn, you may exile a red card from your hand rather than pay this spell's mana cost. Create two 3/1 red Elemental creature tokens with trample and haste. Sacrifice those tokens at the beginning of your next upkeep.
Nesting Dragon 3RRCreature — Dragon Flying Landfall — Whenever a land enters the battlefield under your control, create a 0/2 red Dragon Egg creature token with defender and "When this creature dies, create a 2/2 red Dragon creature token with flying and '{R}: This creature gets +1/+0 until end of turn.'" 5/4
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