Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Absorb Identity

1U · Instant

Return target creature to its owner's hand. You may have Shapeshifters you control become copies of that creature until end of turn.

Similar cards

Color identity:
NameManaTypeText
City of Death 2GEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.) I — Create a Treasure token. II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
Might of the Nephilim 1GInstant Target creature gets +2/+2 until end of turn for each of its colors.
Artificer Class 1UEnchantment — Class (Gain the next level as a sorcery to add its ability.) The first artifact spell you cast each turn costs {1} less to cast. {1}{U}: Level 2 When this Class becomes level 2, reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. {5}{U}: Level 3 At the beginning of your end step, create a token that's a copy of target artifact you control.
Halsin, Emerald Archdruid 3GLegendary Creature — Elf Druid {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4
Belligerent Yearling 1RCreature — Dinosaur Trample Whenever another Dinosaur enters the battlefield under your control, you may have Belligerent Yearling's base power become equal to that creature's power until end of turn. 3/2
Vault Skyward UInstant Target creature gains flying until end of turn. Untap it.
Wildest Dreams XXGSorcery Return X target cards from your graveyard to your hand. Exile Wildest Dreams.
Flood of Recollection UUSorcery Return target instant or sorcery card from your graveyard to your hand. Exile Flood of Recollection.
Backslide 1UInstant Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.)
Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
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