Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Abu Ja'far

W · Creature — Human

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1

Similar cards

Color identity:
NameManaTypeText
Radiant Scrollwielder 2RWCreature — Dwarf Cleric Instant and sorcery spells you control have lifelink. At the beginning of your upkeep, exile an instant or sorcery card at random from your graveyard. You may cast it this turn. If a spell cast this way would be put into your graveyard, exile it instead. 2/4
Argothian Treefolk 3GGCreature — Treefolk Prevent all damage that would be dealt to Argothian Treefolk by artifact sources. 3/5
Orim's Touch WInstant Kicker {1} (You may pay an additional {1} as you cast this spell.) Prevent the next 2 damage that would be dealt to any target this turn. If this spell was kicked, prevent the next 4 damage that would be dealt to that permanent or player this turn instead.
Mer Man 4UHost Creature — Human Fish When this creature enters the battlefield, you may draw a card. 3/3
Thraben Gargoyle 1Artifact Creature — Gargoyle Defender {6}: Transform Thraben Gargoyle. 2/2
The War Doctor 2RWLegendary Creature — Time Lord Doctor Whenever one or more other permanents phase out and whenever one or more other cards are put into exile from anywhere, put a time counter on The War Doctor. Whenever The War Doctor attacks, it deals damage equal to the number of time counters on it to any target. If a creature dealt damage this way would die this turn, exile it instead. 3/5
Fealty to the Realm 4UEnchantment — Aura Enchant creature When Fealty to the Realm enters the battlefield, you become the monarch. The monarch controls enchanted creature. Enchanted creature attacks each combat if able and can't attack you.
Silver Knight WWCreature — Human Knight First strike, protection from red 2/2
Boros Challenger RWCreature — Human Soldier Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) {2}{R}{W}: Boros Challenger gets +1/+1 until end of turn. 2/3
Divine Light WSorcery Prevent all damage that would be dealt this turn to creatures you control.
Page 562