M:tG card similarity search
W · Creature — Human
When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated. 0/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Lich | BBBB | Enchantment | As Lich enters the battlefield, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When Lich is put into a graveyard from the battlefield, you lose the game. |
| Swiftblade Vindicator | RW | Creature — Human Soldier | Double strike, vigilance, trample 1/1 |
| Soul Echo | XWW | Enchantment | Soul Echo enters the battlefield with X echo counters on it. You don't lose the game for having 0 or less life. At the beginning of your upkeep, sacrifice Soul Echo if there are no echo counters on it. Otherwise, target opponent may choose that for each 1 damage that would be dealt to you until your next upkeep, you remove an echo counter from Soul Echo instead. |
| Leovold, Emissary of Trest | BGU | Legendary Creature — Elf Advisor | Each opponent can't draw more than one card each turn. Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card. 3/3 |
| Rubbleback Rhino | 4G | Creature — Rhino | Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4 |
| Blessed Sanctuary | 3WW | Enchantment | Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature enters the battlefield under your control, create a 2/2 white Unicorn creature token. |
| Sticky Kavu Daredevil | Stickers | {TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand. {TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn. {TK}{TK} — 3/3 {TK}{TK}{TK} — 2/6 | |
| Knight of New Alara | 2GW | Creature — Human Knight | Each other multicolored creature you control gets +1/+1 for each of its colors. 2/2 |
| Merchant of Secrets | 2U | Creature — Human Wizard | When Merchant of Secrets enters the battlefield, draw a card. 1/1 |
| Shatter the Sky | 2WW | Sorcery | Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures. |