Card Codex

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17 May 2024: Card library updated.

Abuna Acolyte

1W · Creature — Cat Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Sandskin 2WEnchantment — Aura Enchant creature Prevent all combat damage that would be dealt to and dealt by enchanted creature.
Hindervines 2GInstant Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.
General's Kabuto 4Artifact — Equipment Equipped creature has shroud. (It can't be the target of spells or abilities.) Prevent all combat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Inner Sanctum 1WWEnchantment Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control.
Aurora Eidolon 3WCreature — Spirit {W}, Sacrifice Aurora Eidolon: Prevent the next 3 damage that would be dealt to any target this turn. Whenever you cast a multicolored spell, you may return Aurora Eidolon from your graveyard to your hand. 2/2
Spirit of Resistance 2WEnchantment As long as you control a permanent of each color, prevent all damage that would be dealt to you.
Ebony Horse 3Artifact {2}, {T}: Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Ith, High Arcanist 5WULegendary Creature — Human Wizard Vigilance {T}: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn. Suspend 4—{W}{U} 3/5
Everdawn Champion 1WWCreature — Human Soldier Prevent all combat damage that would be dealt to Everdawn Champion. 2/2
Marble Priest 5Artifact Creature — Cleric All Walls able to block Marble Priest do so. Prevent all combat damage that would be dealt to Marble Priest by Walls. 3/3
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