Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Abuna Acolyte

1W · Creature — Cat Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn. {T}: Prevent the next 2 damage that would be dealt to target artifact creature this turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Vengeful Archon 4WWWCreature — Archon Flying {X}: Prevent the next X damage that would be dealt to you this turn. If damage is prevented this way, Vengeful Archon deals that much damage to target player or planeswalker. 7/7
Samite Ministration 1WInstant Prevent all damage that would be dealt to you this turn by a source of your choice. Whenever damage from a black or red source is prevented this way this turn, you gain that much life.
Riot Control 2WInstant You gain 1 life for each creature your opponents control. Prevent all damage that would be dealt to you this turn.
Kami of False Hope WCreature — Spirit Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn. 1/1
Winds of Qal Sisma 1GInstant Prevent all combat damage that would be dealt this turn. Ferocious — If you control a creature with power 4 or greater, instead prevent all combat damage that would be dealt this turn by creatures your opponents control.
Enchanted Being 1WWCreature — Human Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures. 2/2
Phyrexian Vindicator WWWWCreature — Phyrexian Horror Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5
Harvestguard Alseids 2WEnchantment Creature — Nymph Constellation — Whenever Harvestguard Alseids or another enchantment enters the battlefield under your control, prevent all damage that would be dealt to target creature this turn. 2/3
Scars of the Veteran 4WInstant You may exile a white card from your hand rather than pay this spell's mana cost. Prevent the next 7 damage that would be dealt to any target this turn. If it's a creature, put a +0/+1 counter on it for each 1 damage prevented this way at the beginning of the next end step.
Blunt the Assault 3GInstant You gain 1 life for each creature on the battlefield. Prevent all combat damage that would be dealt this turn.
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