Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Abzan Kin-Guard

3G · Creature — Human Warrior

Abzan Kin-Guard has lifelink as long as you control a white or black permanent. 3/3

Similar cards

Color identity:
NameManaTypeText
Evangel of Synthesis UBCreature — Phyrexian Human Cleric When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. 2/3
Grasping Scoundrel BCreature — Human Pirate Grasping Scoundrel gets +1/+0 as long as it's attacking. 1/1
The Phasing of Zhalfir 2UUEnchantment — Saga Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I, II — Another target nonland permanent phases out. It can't phase in for as long as you control The Phasing of Zhalfir. III — Destroy all creatures. For each creature destroyed this way, its controller creates a 2/2 black Phyrexian creature token.
Resistance Skywarden 3RRCreature — Ogre Rebel Menace, reach 5/5
Expedition Diviner 3UCreature — Merfolk Wizard Flying As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card." 3/2
Kor Scythemaster 2WCreature — Kor Soldier Ally Kor Scythemaster has first strike as long as it's attacking. 3/1
Angrath's Ambusher 2BCreature — Orc Pirate Angrath's Ambusher gets +2/+0 as long as you control an Angrath planeswalker. 2/3
Balan, Wandering Knight 2WWLegendary Creature — Cat Knight First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. 3/3
Coastal Bulwark 2Artifact Creature — Wall Defender Coastal Bulwark gets +2/+0 as long as you control an Island. {2}, {T}: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.) 1/3
Arcus Acolyte GWCreature — Human Cleric Archer Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2
Page 39