M:tG card similarity search
2W · Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2. Enchanted creature has vigilance as long as you control a black or green permanent.
| Name | Mana | Type | Text |
|---|---|---|---|
| Overwhelming Splendor | 6WW | Enchantment — Aura Curse | Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities. |
| Timberpack Wolf | 1G | Creature — Wolf | Timberpack Wolf gets +1/+1 for each other creature you control named Timberpack Wolf. 2/2 |
| Harmonic Sliver | 1GW | Creature — Sliver | All Slivers have "When this permanent enters the battlefield, destroy target artifact or enchantment." 1/1 |
| Rampaging Cyclops | 3R | Creature — Cyclops | Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it. 4/4 |
| Curse of Opulence | R | Enchantment — Aura Curse | Enchant player Whenever enchanted player is attacked, create a Gold token. Each opponent attacking that player does the same. (A Gold token is an artifact with "Sacrifice this artifact: Add one mana of any color.") |
| Druid of the Sacred Beaker | 2G | Creature — Deer Bird Ape Druid | {T}: Add {G} for each Crossbreed Labs watermark among permanents you control. 2/2 |
| Honor Troll | 2G | Creature — Troll Druid | Vigilance If you would gain life, you gain that much life plus 1 instead. Honor Troll gets +2/+1 as long as you have 25 or more life. 2/3 |
| Consuming Tide | 2UU | Sorcery | Each player chooses a nonland permanent they control. Return all nonland permanents not chosen this way to their owners' hands. Then you draw a card for each opponent who has more cards in their hand than you. |
| In the Trenches | 1WW | Enchantment | Creatures you control get +1/+1. {5}{W}: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once. |
| Sky-Blessed Samurai | 6W | Enchantment Creature — Human Samurai | This spell costs {1} less to cast for each enchantment you control. Flying 4/4 |