M:tG card similarity search
3W · Creature — Bird Soldier
Flying When Abzan Skycaptain dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2
Name | Mana | Type | Text |
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Thermal Glider | 2W | Creature — Human Rebel | Flying, protection from red 2/1 |
Parhelion Patrol | 3W | Creature — Human Knight | Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3 |
Reliquary Monk | 2W | Creature — Human Monk Cleric | When Reliquary Monk dies, destroy target artifact or enchantment. 2/2 |
Minion's Return | 2B | Enchantment — Aura | Flash Enchant creature When enchanted creature dies, return that card to the battlefield under your control. |
Underworld Sentinel | 3BB | Creature — Skeleton Soldier | Whenever Underworld Sentinel attacks, exile target creature card from your graveyard. When Underworld Sentinel dies, put all cards exiled with it onto the battlefield. 4/5 |
Kinzu of the Bleak Coven | 4B | Legendary Creature — Phyrexian Vampire | Flying Whenever another nontoken creature you control dies, you may pay 2 life and exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and has toxic 1. (Players dealt combat damage by it also get a poison counter.) 5/4 |
Harmattan Efreet | 2UU | Creature — Efreet | Flying {1}{U}{U}: Target creature gains flying until end of turn. 2/2 |
Moldervine Reclamation | 3BG | Enchantment | Whenever a creature you control dies, you gain 1 life and draw a card. |
Skullclamp | 1 | Artifact — Equipment | Equipped creature gets +1/-1. Whenever equipped creature dies, draw two cards. Equip {1} |
Grizzly Ghoul | 2BG | Creature — Zombie Bear | Trample Grizzly Ghoul enters the battlefield with a +1/+1 counter on it for each creature that died this turn. 4/3 |