Card Codex

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17 May 2024: Card library updated.

Academy Loremaster

UU · Creature — Human Wizard

At the beginning of each player's draw step, that player may draw an additional card. If they do, spells they cast this turn cost {2} more to cast. 2/3

Similar cards

Color identity:
NameManaTypeText
Bouncer's Beatdown 2GInstant This spell costs {2} less to cast if it targets a black permanent. Bouncer's Beatdown deals X damage to target creature or planeswalker, where X is the greatest power among creatures you control. If that creature or planeswalker would die this turn, exile it instead.
Chronobot 2Artifact Creature — Construct When Chronobot enters the battlefield, switch upkeep steps with target opponent for as long as it remains on the battlefield. (You take your upkeep on their turn, and they take their upkeep on your turn.) 2/2
Parnesse, the Subtle Brush 2UBRLegendary Creature — Vampire Wizard Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless that player pays 4 life. Whenever you copy a spell, up to one target opponent may also copy that spell. They may choose new targets for that copy. 4/4
Sokenzan Plane — Kamigawa All creatures get +1/+1 and have haste. Whenever chaos ensues, untap all creatures that attacked this turn. If it's a main phase, there is an additional combat phase after this phase, followed by an additional main phase.
Passageway Seer 3BCreature — Tiefling Warlock Lifelink When Passageway Seer enters the battlefield, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on Passageway Seer. 2/2
Gyre Engineer 1GUCreature — Vedalken Wizard {T}: Add {G}{U}. 1/1
Brackwater Elemental 2UCreature — Elemental When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step. Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Drag Under 2USorcery Return target creature to its owner's hand. Draw a card.
Repulse 2UInstant Return target creature to its owner's hand. Draw a card.
Symbol of Unsummoning 2USorcery Return target creature to its owner's hand. Draw a card.
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