M:tG card similarity search
2R · Creature — Human Warrior
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Whenever Academy Raider deals combat damage to a player, you may discard a card. If you do, draw a card. 1/1
Name | Mana | Type | Text |
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Destructive Urge | 1RR | Enchantment — Aura | Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land. |
Dune-Brood Nephilim | BRGW | Creature — Nephilim | Whenever Dune-Brood Nephilim deals combat damage to a player, create a 1/1 colorless Sand creature token for each land you control. 3/3 |
Jukai Liberator | 2G | Creature — Snake Ninja | Ninjutsu {1}{G} Whenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type. 3/3 |
Incinerator of the Guilty | 4RR | Creature — Dragon | Flying, trample Whenever Incinerator of the Guilty deals combat damage to a player, you may collect evidence X. When you do, Incinerator of the Guilty deals X damage to each creature and planeswalker that player controls. (To collect evidence X, exile cards with total mana value X or greater from your graveyard.) 6/6 |
Goblin Picker | 1R | Creature — Goblin | {R}, {T}, Discard a card: Draw a card. 2/2 |
Cyclonus, Cybertronian Fighter | Legendary Artifact — Vehicle | Living metal (As long as it's your turn, this Vehicle is also a creature.) Flying Whenever Cyclonus deals combat damage to a player, convert it. If you do, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.) 5/5 | |
Walker of Secret Ways | 2U | Creature — Human Ninja | Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Walker of Secret Ways deals combat damage to a player, look at that player's hand. {1}{U}: Return target Ninja you control to its owner's hand. Activate only during your turn. 1/2 |
Glowing One | 2G | Creature — Zombie Mutant | Deathtouch Whenever Glowing One deals combat damage to a player, they get four rad counters. Whenever a player mills a nonland card, you gain 1 life. 2/2 |
Ecstatic Electromancer | 1U/RU/R | Creature — Goblin Wizard | Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3 |
Dokuchi Shadow-Walker | 4BB | Creature — Ogre Ninja | Ninjutsu {3}{B} ({3}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) 5/5 |