Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Academy Rector

3W · Creature — Human Cleric

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. 1/2

Similar cards

Color identity:
NameManaTypeText
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Unruly Mob 1WCreature — Human Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob. 1/1
The Mending of Dominaria 3GGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
Immortal Phoenix 4RRCreature — Phoenix Flying (This creature can't be blocked except by creatures with flying or reach.) When Immortal Phoenix dies, return it to its owner's hand. 5/3
Animist's Awakening XGSorcery Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Kayla's Reconstruction XWWWSorcery Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Wanted Scoundrels 1BCreature — Human Pirate When Wanted Scoundrels dies, target opponent creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/3
Draconic Intervention 2RRSorcery As an additional cost to cast this spell, exile an instant or sorcery card from your graveyard. Draconic Intervention deals X damage to each non-Dragon creature, where X is the exiled card's mana value. If a creature dealt damage this way would die this turn, exile it instead. Exile Draconic Intervention.
Morbid Opportunist 2BCreature — Human Rogue Whenever one or more other creatures die, draw a card. This ability triggers only once each turn. 1/3
Brainstorm UInstant Draw three cards, then put two cards from your hand on top of your library in any order.
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