Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Academy Rector

3W · Creature — Human Cleric

When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. 1/2

Similar cards

Color identity:
NameManaTypeText
Verduran Enchantress 1GGCreature — Human Druid Whenever you cast an enchantment spell, you may draw a card. 0/2
Witch's Cottage Land — Swamp ({T}: Add {B}.) Witch's Cottage enters the battlefield tapped unless you control three or more other Swamps. When Witch's Cottage enters the battlefield untapped, you may put target creature card from your graveyard on top of your library.
Mindreaver UUCreature — Human Wizard Heroic — Whenever you cast a spell that targets Mindreaver, exile the top three cards of target player's library. {U}{U}, Sacrifice Mindreaver: Counter target spell with the same name as a card exiled with Mindreaver. 2/1
Etali, Primal Conqueror 5RRLegendary Creature — Elder Dinosaur Trample When Etali, Primal Conqueror enters the battlefield, each player exiles cards from the top of their library until they exile a nonland card. You may cast any number of spells from among the nonland cards exiled this way without paying their mana costs. {9}{G/P}: Transform Etali. Activate only as a sorcery. 7/7
Containment Construct 2Artifact Creature — Construct Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn. 2/1
Tel-Jilad Stylus 1Artifact {T}: Put target permanent you own on the bottom of your library.
True Believer WWCreature — Human Cleric You have shroud. (You can't be the target of spells or abilities.) 2/2
Lat-Nam's Legacy 1UInstant Shuffle a card from your hand into your library. If you do, draw two cards at the beginning of the next turn's upkeep.
Phyrexian Ingester 6UCreature — Phyrexian Beast Imprint — When Phyrexian Ingester enters the battlefield, you may exile target nontoken creature. Phyrexian Ingester gets +X/+Y, where X is the exiled creature card's power and Y is its toughness. 3/3
Abbot of Keral Keep 1RCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. 2/1
Page 223