M:tG card similarity search
· Plane — Dominaria
At the beginning of your end step, if you have no cards in hand, draw seven cards. Whenever chaos ensues, discard your hand.
Name | Mana | Type | Text |
---|---|---|---|
Body of Knowledge | 3UU | Creature — Avatar | Body of Knowledge's power and toughness are each equal to the number of cards in your hand. You have no maximum hand size. Whenever Body of Knowledge is dealt damage, draw that many cards. */* |
Drumhunter | 3G | Creature — Human Druid Warrior | At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}. 2/2 |
Coal Hill School | Plane — Earth | Whenever a player casts a historic spell, that player draws a card. (Artifacts, legendaries, and Sagas are historic.) Whenever chaos ensues, return target historic card from your graveyard to your hand. | |
Windfall | 2U | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. |
Thought Devourer | 2UU | Creature — Beast | Flying Your maximum hand size is reduced by four. 4/4 |
Whispering Madness | 2UB | Sorcery | Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Sabertooth Mauler | 3G | Creature — Cat | At the beginning of your end step, if a creature died this turn, put a +1/+1 counter on Sabertooth Mauler and untap it. 3/3 |
Illuminated Folio | 5 | Artifact | {1}, {T}, Reveal two cards from your hand that share a color: Draw a card. |
Sigardian Evangel | 1W | Creature — Human Cleric | When Sigardian Evangel enters the battlefield, conjure a card named Sigardian Evangel into your hand. Discard that card at the beginning of the next end step. When Sigardian Evangel enters the battlefield, tap target permanent you don't control. 3/1 |
Ichorid | 3B | Creature — Horror | Haste At the beginning of the end step, sacrifice Ichorid. At the beginning of your upkeep, if Ichorid is in your graveyard, you may exile a black creature card other than Ichorid from your graveyard. If you do, return Ichorid to the battlefield. 3/1 |