Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Access Denied

3UU · Instant

Counter target spell. Create X 1/1 colorless Thopter artifact creature tokens with flying, where X is that spell's mana value.

Similar cards

Color identity:
NameManaTypeText
Mogis's Marauder 2BCreature — Human Berserker When Mogis's Marauder enters the battlefield, up to X target creatures each gain intimidate and haste until end of turn, where X is your devotion to black. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it. Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/2
Queen's Commission 2WSorcery Create two 1/1 white Vampire creature tokens with lifelink.
Dismantle 2RSorcery Destroy target artifact. If that artifact had counters on it, put that many +1/+1 counters or charge counters on an artifact you control.
Demonic Rising 3BBEnchantment At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying.
Flesh 3BGSorcery Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled. Fuse (You may cast one or both halves of this card from your hand.)
Myr Superion 2Artifact Creature — Myr Spend only mana produced by creatures to cast this spell. 5/6
Manor Guardian 2BCreature — Demon When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. 4/3
Tyranid Harridan 4GUCreature — Tyranid Flying, ward {4} Shrieking Gargoyles — Whenever Tyranid Harridan or another Tyranid you control deals combat damage to a player, create a 1/1 blue Tyranid Gargoyle creature token with flying. 4/4
Genesis of the Daleks 4BBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Create a 3/3 black Dalek artifact creature token with menace for each lore counter on Genesis of the Daleks. IV — Target opponent faces a villainous choice — Destroy all Dalek creatures and each of your opponents loses life equal to the total power of Daleks that died this turn, or destroy all non-Dalek creatures.
Ambiguity 2UUEnchantment Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered.
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