M:tG card similarity search
2W · Creature — Human Knight
When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. 3/3
Name | Mana | Type | Text |
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Track Down | 1G | Sorcery | Scry 3, then reveal the top card of your library. If it's a creature or land card, draw a card. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Inquisitor Captain | 3W | Creature — Human Cleric | Vigilance When Inquisitor Captain enters the battlefield, if you cast it and there are twenty or more creature cards with mana value 3 or less among cards in your graveyard, hand, and library, seek two creature cards with mana value 3 or less. Put one of them onto the battlefield and shuffle the other into your library. 3/3 |
Oath of the Ancient Wood | 2G | Enchantment | Whenever Oath of the Ancient Wood or another enchantment enters the battlefield under your control, you may put a +1/+1 counter on target creature. |
Psychic Network | U | Enchantment | Each player plays with the top card of their library held against their forehead, revealed to each other player. |
Civic Wayfinder | 2G | Creature — Elf Druid Warrior | When Civic Wayfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 2/2 |
Sanguine Glorifier | 3W | Creature — Vampire Cleric | When Sanguine Glorifier enters the battlefield, put a +1/+1 counter on another target Vampire you control. 3/3 |
Search for Glory | 2W | Snow Sorcery | Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.) |
Gone Missing | 4U | Sorcery | Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Soul's Attendant | W | Creature — Human Cleric | Whenever another creature enters the battlefield, you may gain 1 life. 1/1 |
Projektor Inspector | 2U | Creature — Human Detective | Whenever Projektor Inspector or another Detective enters the battlefield under your control and whenever a Detective you control is turned face up, you may draw a card. If you do, discard a card. 3/2 |