M:tG card similarity search
3B · Creature — Spirit
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2
Name | Mana | Type | Text |
---|---|---|---|
Belligerent Hatchling | 3R/W | Creature — Elemental | First strike Belligerent Hatchling enters the battlefield with four -1/-1 counters on it. Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling. Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling. 6/6 |
Wall of Deceit | 1U | Creature — Wall | Defender (This creature can't attack.) {3}: Turn Wall of Deceit face down. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5 |
Warded Battlements | 2W | Creature — Wall | Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3 |
Tuktuk Rubblefort | 2R | Creature — Wall | Defender, reach Creatures you control have haste. 0/3 |
Angelic Ascension | 1W | Instant | Exile target creature or planeswalker. Its controller creates a 4/4 white Angel creature token with flying. |
Illusionary Wall | 4U | Creature — Illusion Wall | Defender, flying, first strike Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) 7/4 |
Battle Screech | 2WW | Sorcery | Create two 1/1 white Bird creature tokens with flying. Flashback—Tap three untapped white creatures you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Angelic Accord | 3W | Enchantment | At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying. |
Monastery Flock | 2U | Creature — Bird | Defender, flying Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 0/5 |
Furtive Homunculus | 1U | Creature — Homunculus | Skulk (This creature can't be blocked by creatures with greater power.) 2/1 |