Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Accursed Spirit

3B · Creature — Spirit

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) 3/2

Similar cards

Color identity:
NameManaTypeText
Gargoyle Castle Land {T}: Add {C}. {5}, {T}, Sacrifice Gargoyle Castle: Create a 3/4 colorless Gargoyle artifact creature token with flying.
Avalanche Tusker 2GURCreature — Elephant Warrior Whenever Avalanche Tusker attacks, target creature defending player controls blocks it this combat if able. 6/4
Overgrown Arch 1GCreature — Plant Wall Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4
Necrite 1BBCreature — Thrull Whenever Necrite attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature defending player controls. It can't be regenerated. 2/2
Aviary Mechanic 1WCreature — Dwarf Artificer When Aviary Mechanic enters the battlefield, you may return another permanent you control to its owner's hand. 2/2
Mistveil Plains Land — Plains ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Giant Shark 5UCreature — Shark Giant Shark can't attack unless defending player controls an Island. Whenever Giant Shark blocks or becomes blocked by a creature that has been dealt damage this turn, Giant Shark gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice Giant Shark. 4/4
Witch-Maw Nephilim GWUBCreature — Nephilim Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1
Soul Tithe 1WEnchantment — Aura Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.
Village Elder GCreature — Human Druid {G}, {T}, Sacrifice a Forest: Regenerate target creature. 1/1
Page 161