Card Codex

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17 May 2024: Card library updated.

Ace's Baseball Bat

2 · Legendary Artifact — Equipment

Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}

Similar cards

Color identity:
NameManaTypeText
Kavu Runner 3RCreature — Kavu Kavu Runner has haste as long as no opponent controls a white or blue creature. 3/3
Frostpeak Yeti 3USnow Creature — Yeti {1}{S}: Frostpeak Yeti can't be blocked this turn. ({S} can be paid with one mana from a snow source.) 3/3
Charging Rhino 3GGCreature — Rhino Charging Rhino can't be blocked by more than one creature. 4/4
Frilled Sea Serpent 4UUCreature — Serpent {5}{U}{U}: Frilled Sea Serpent can't be blocked this turn. 4/6
Training Drone 3Artifact Creature — Drone Training Drone can't attack or block unless it's equipped. 4/4
Seton's Scout 1GCreature — Centaur Druid Scout Archer Reach (This creature can block creatures with flying.) Threshold — Seton's Scout gets +2/+2 as long as seven or more cards are in your graveyard. 2/1
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Executioner's Hood 2Artifact — Equipment Equipped creature has intimidate. (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
Stone Spirit 4RCreature — Elemental Spirit Stone Spirit can't be blocked by creatures with flying. 4/3
Blade of Selves 2Artifact — Equipment Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Equip {4}
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