Card Codex

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17 May 2024: Card library updated.

Ace's Baseball Bat

2 · Legendary Artifact — Equipment

Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}

Similar cards

Color identity:
NameManaTypeText
Boulder Rush RInstant — Adventure Target creature gets +2/+0 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Sacred Armory 2Artifact {2}: Target creature gets +1/+0 until end of turn.
Show of Valor 1WInstant Target creature gets +2/+4 until end of turn.
Titanic Growth 1GInstant Target creature gets +4/+4 until end of turn.
Tower of Champions 4Artifact {8}, {T}: Target creature gets +6/+6 until end of turn.
Untamed Might XGInstant Target creature gets +X/+X until end of turn.
Wax GInstant Target creature gets +2/+2 until end of turn.
Wielding the Green Dragon 1GSorcery Target creature gets +4/+4 until end of turn.
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
Manriki-Gusari 2Artifact — Equipment Equipped creature gets +1/+2 and has "{T}: Destroy target Equipment." Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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