M:tG card similarity search
2 · Legendary Artifact — Equipment
Equipped creature gets +3/+0. As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able. Equip legendary creature {1} Equip {3}
Name | Mana | Type | Text |
---|---|---|---|
Death-Mask Duplicant | 7 | Artifact Creature — Shapeshifter | Imprint — {1}: Exile target creature card from your graveyard. As long as a card exiled with Death-Mask Duplicant has flying, Death-Mask Duplicant has flying. The same is true for fear, first strike, double strike, haste, landwalk, protection, and trample. 5/5 |
Fiendslayer Paladin | 1WW | Creature — Human Knight | First strike (This creature deals combat damage before creatures without first strike.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) Fiendslayer Paladin can't be the target of black or red spells your opponents control. 2/2 |
Rust Monster | 2R | Creature — Beast | First strike Sacrifice an artifact: Rust Monster gets +2/+0 until end of turn. 2/1 |
Porcelain Legionnaire | 2W/P | Artifact Creature — Phyrexian Soldier | ({W/P} can be paid with either {W} or 2 life.) First strike 3/1 |
Sanctuary Raptor | 3 | Artifact Creature — Bird | Flying Whenever Sanctuary Raptor attacks, if you control three or more tokens, Sanctuary Raptor gets +2/+0 and gains first strike until end of turn. 2/1 |
It That Rides as One | Creature — Eldrazi Horror | First strike, trample, lifelink 4/4 | |
Paladin en-Vec | 1WW | Creature — Human Knight | First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2 |
Power Matrix | 4 | Artifact | {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. |
Lancer Sliver | 2W | Creature — Sliver | Sliver creatures you control have first strike. 2/2 |
Striking Sliver | R | Creature — Sliver | Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.) 1/1 |