M:tG card similarity search
1G · Creature — Insect
Echo {1}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/4
Name | Mana | Type | Text |
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Ivy Lane Denizen | 3G | Creature — Elf Warrior | Whenever another green creature enters the battlefield under your control, put a +1/+1 counter on target creature. 2/3 |
Tectonic Rift | 3R | Sorcery | Destroy target land. Creatures without flying can't block this turn. |
Returned Centaur | 3B | Creature — Zombie Centaur | When Returned Centaur enters the battlefield, target player mills four cards. 2/4 |
Nantuko Monastery | Land | {T}: Add {C}. Threshold — {G}{W}: Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard. | |
Phyresis Roach | G | Creature — Phyrexian Insect | Toxic 1 Whenever Phyresis Roach deals combat damage to a player, Insects you control and Insect cards in your graveyard, hand, and library perpetually gain toxic 1. 1/1 |
Lumbering Falls | Land | Lumbering Falls enters the battlefield tapped. {T}: Add {G} or {U}. {2}{G}{U}: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land. | |
Festering Mummy | B | Creature — Zombie | When Festering Mummy dies, you may put a -1/-1 counter on target creature. 1/1 |
Chilling Shade | 2B | Snow Creature — Shade | Flying {S}: Chilling Shade gets +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.) 1/1 |
Drifting Shade | 3B | Creature — Shade | Flying {B}: Drifting Shade gets +1/+1 until end of turn. 1/1 |
Nightwing Shade | 4B | Creature — Shade | Flying {1}{B}: Nightwing Shade gets +1/+1 until end of turn. 2/2 |