M:tG card similarity search
2R · Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
Name | Mana | Type | Text |
---|---|---|---|
Gustrider Exuberant | 2W | Creature — Human Wizard | Flying Sacrifice Gustrider Exuberant: Creatures you control with power 5 or greater gain flying until end of turn. 1/2 |
Master Symmetrist | 2GG | Creature — Rhino Druid | Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn. 4/4 |
Pendelhaven | Legendary Land | {T}: Add {G}. {T}: Target 1/1 creature gets +1/+2 until end of turn. | |
Controlled Instincts | U | Enchantment — Aura | Enchant red or green creature Enchanted creature doesn't untap during its controller's untap step. |
Dehydration | 3U | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature doesn't untap during its controller's untap step. |
Entangling Vines | 3G | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
Glimmerdust Nap | 2U | Enchantment — Aura | Enchant tapped creature Enchanted creature doesn't untap during its controller's untap step. |
Paralyzing Grasp | 2U | Enchantment — Aura | Enchant creature Enchanted creature doesn't untap during its controller's untap step. |
Time of Ice | 3U | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Tap target creature an opponent controls. It doesn't untap during its controller's untap step for as long as you control Time of Ice. III — Return all tapped creatures to their owners' hands. |
Merfolk Thaumaturgist | 2U | Creature — Merfolk Wizard | {T}: Switch target creature's power and toughness until end of turn. 1/2 |