Card Codex

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17 May 2024: Card library updated.

Act on Impulse

2R · Sorcery

Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)

Similar cards

Color identity:
NameManaTypeText
Wand of Wonder 3RArtifact {4}, {T}: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs. 1—9 | X is one. 10—19 | X is two. 20 | X is three.
Rootwater Thief 1UCreature — Merfolk Rogue {U}: Rootwater Thief gains flying until end of turn. Whenever Rootwater Thief deals combat damage to a player, you may pay {2}. If you do, search that player's library for a card and exile it, then the player shuffles. 1/2
Fade from Memory BInstant Exile target card from a graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)
Alaundo the Seer 2GULegendary Creature — Human Shaman {T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile. 3/5
Chaos Warp 2RInstant The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Discombobulate 2UUInstant Counter target spell. Look at the top four cards of your library, then put them back in any order.
Pit of Offerings Land — Cave Pit of Offerings enters the battlefield tapped. When Pit of Offerings enters the battlefield, exile up to three target cards from graveyards. {T}: Add {C}. {T}: Add one mana of any of the exiled cards' colors.
A-Satoru Umezawa 1UBLegendary Creature — Human Ninja Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {1}{U}{B}. 3/4
Satoru Umezawa 1UBLegendary Creature — Human Ninja Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn. Each creature card in your hand has ninjutsu {2}{U}{B}. 2/4
Sage of Epityr UCreature — Human Wizard When Sage of Epityr enters the battlefield, look at the top four cards of your library, then put them back in any order. 1/1
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