Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Adaptive Snapjaw

4G · Creature — Lizard Beast

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) 6/2

Similar cards

Color identity:
NameManaTypeText
Plated Crusher 4GGGCreature — Beast Trample Hexproof (This creature can't be the target of spells or abilities your opponents control.) 7/6
Pygmy Allosaurus 2GCreature — Dinosaur Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/2
Noxious Groodion 2BCreature — Beast Deathtouch 2/2
Winding Wurm 4GCreature — Wurm Echo {4}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 6/6
Carnassid 4GGCreature — Beast Trample {1}{G}: Regenerate Carnassid. 5/4
Bannerhide Krushok 3GCreature — Beast Trample Reinforce 2—{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.) Scavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.) 4/4
Gargadon 5RRCreature — Beast Trample Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 7/5
Lumbering Satyr 2GGCreature — Satyr Beast All creatures have forestwalk. (They can't be blocked as long as defending player controls a Forest.) 5/4
Goliath Beetle 2GCreature — Insect Trample 3/1
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