Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Adarkar Unicorn

1WW · Creature — Unicorn

{T}: Add {U} or {C}{U}. Spend this mana only to pay cumulative upkeep costs. 2/2

Similar cards

Color identity:
NameManaTypeText
Nomadic Elf 1GCreature — Elf Nomad {1}{G}: Add one mana of any color. 2/2
Lifespring Druid 2GCreature — Elf Druid {T}: Add one mana of any color. 2/1
Rosethorn Acolyte 2GCreature — Elf Druid {T}: Add one mana of any color. 2/3
Ulvenwald Abomination Creature — Eldrazi Werewolf {T}: Add {C}{C}. 4/6
Llanowar Envoy 2GCreature — Elf Scout {1}{G}: Add one mana of any color. 3/2
Opal Palace Land {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Cabal Stronghold Land {T}: Add {C}. {3}, {T}: Add {B} for each basic Swamp you control.
Aluren 2GGEnchantment Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.
The Grey Havens Legendary Land When The Grey Havens enters the battlefield, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.
Sylvan Caryatid 1GCreature — Plant Defender, hexproof {T}: Add one mana of any color. 0/3
Page 29