Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Addle

1B · Sorcery

Choose a color. Target player reveals their hand and you choose a card of that color from it. That player discards that card.

Similar cards

Color identity:
NameManaTypeText
Open the Omenpaths 2RInstant Choose one — • Add two mana of any one color and two mana of any other color. Spend this mana only to cast creature or enchantment spells. • Creatures you control get +1/+0 until end of turn.
Chandra Ablaze 4RRLegendary Planeswalker — Chandra [+1]: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to any target. [−2]: Each player discards their hand, then draws three cards. [−7]: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs. Loyalty 5
Silverquill Silencer WBCreature — Human Cleric As Silverquill Silencer enters the battlefield, choose a nonland card name. Whenever an opponent casts a spell with the chosen name, they lose 3 life and you draw a card. 3/2
Statute of Denial 2UUInstant Counter target spell. If you control a blue creature, draw a card, then discard a card.
Sway of Illusion 1UInstant Any number of target creatures become the color of your choice until end of turn. Draw a card.
Lazotep Chancellor UBCreature — Zombie Wizard Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) 1/3
Prismatic Dragon 2WWSummon Dragon Flying During your upkeep, Prismatic Dragon becomes a random color permanently. {2}: Prismatic Dragon becomes a random color permanently. 2/3
Nephalia Academy Land If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else. {T}: Add {C}.
Piracy Charm UInstant Choose one — • Target creature gains islandwalk until end of turn. (It can't be blocked as long as defending player controls an Island.) • Target creature gets +2/-1 until end of turn. • Target player discards a card.
Common Cause 2WEnchantment Nonartifact creatures get +2/+2 as long as they all share a color.
Page 133