Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Adeliz, the Cinder Wind

1UR · Legendary Creature — Human Wizard

Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Daring Archaeologist 3WCreature — Human Artificer When Daring Archaeologist enters the battlefield, you may return target artifact card from your graveyard to your hand. Whenever you cast a historic spell, put a +1/+1 counter on Daring Archaeologist. (Artifacts, legendaries, and Sagas are historic.) 3/3
Kami of the Painted Road 4WCreature — Spirit Whenever you cast a Spirit or Arcane spell, Kami of the Painted Road gains protection from the color of your choice until end of turn. 3/3
Nettlecyst 3Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}
Deepcavern Imp 2BCreature — Imp Rebel Flying, haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) 2/2
Frost Raptor 2USnow Creature — Bird Flying {S}{S}: Frost Raptor gains shroud until end of turn. ({S} can be paid with one mana from a snow source. A creature with shroud can't be the target of spells or abilities.) 2/2
Mire Shade 1BCreature — Shade {B}, Sacrifice a Swamp: Put a +1/+1 counter on Mire Shade. Activate only as a sorcery. 1/1
True Believer WWCreature — Human Cleric You have shroud. (You can't be the target of spells or abilities.) 2/2
Soul of the Rapids 3UUCreature — Elemental Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/2
Joraga Visionary 3GCreature — Elf Wizard When Joraga Visionary enters the battlefield, draw a card. 3/2
Farbog Explorer 2WCreature — Human Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/3
Page 366