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17 May 2024: Card library updated.

Adeliz, the Cinder Wind

1UR · Legendary Creature — Human Wizard

Flying, haste Whenever you cast an instant or sorcery spell, Wizards you control get +1/+1 until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Cryptic Pursuit 2UREnchantment Whenever you cast an instant or sorcery spell from your hand, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Whenever a face-down creature you control dies, exile it if it's an instant or sorcery card. You may cast that card until the end of your next turn.
Ore-Rich Stalactite 1RArtifact {T}: Add {R}. Spend this mana only to cast an instant or sorcery spell. Craft with four or more red instant and/or sorcery cards {3}{R}{R} ({3}{R}{R}, Exile this artifact, Exile the four or more from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Erratic Cyclops 3RCreature — Cyclops Shaman Trample Whenever you cast an instant or sorcery spell, Erratic Cyclops gets +X/+0 until end of turn, where X is that spell's mana value. 0/8
Wizards of Thay 3UCreature — Human Wizard Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash. 3/3
Goblin Flectomancer URRCreature — Goblin Wizard Sacrifice Goblin Flectomancer: You may change the targets of target instant or sorcery spell. 2/2
Weaver of Lightning 2RCreature — Human Shaman Reach Whenever you cast an instant or sorcery spell, Weaver of Lightning deals 1 damage to target creature an opponent controls. 1/4
Dynavolt Tower 3Artifact Whenever you cast an instant or sorcery spell, you get {E}{E} (two energy counters). {T}, Pay {E}{E}{E}{E}{E}: Dynavolt Tower deals 3 damage to any target.
Construction Arsonist 1RCreature — Goblin Rogue Wizard When Construction Arsonist enters the battlefield, you may choose an instant or sorcery card in your hand. If you do, that card perpetually incorporates {R} and gains "When you cast this spell, it deals 2 damage to each opponent." Whenever you cast a multicolored spell, Construction Arsonist gets +1/+1 until end of turn for each of that spell's colors. 2/2
Battlefield Thaumaturge 1UCreature — Human Wizard Each instant and sorcery spell you cast costs {1} less to cast for each creature it targets. Heroic — Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn. 2/1
Anhelo, the Painter UBRLegendary Creature — Vampire Assassin Deathtouch The first instant or sorcery spell you cast each turn has casualty 2. (As you cast that spell, you may sacrifice a creature with power 2 or greater. When you do, copy the spell and you may choose new targets for the copy.) 1/3
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