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17 May 2024: Card library updated.

Adrix and Nev, Twincasters

2GU · Legendary Creature — Merfolk Wizard

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) If one or more tokens would be created under your control, twice that many of those tokens are created instead. 2/2

Similar cards

Color identity:
NameManaTypeText
Mastermind Plum 2BLegendary Creature — Human Wizard Whenever Mastermind Plum attacks, exile up to one target card from a graveyard. If an artifact card was exiled this way, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and you lose 1 life. 2/2
Ethereal Haze WInstant — Arcane Prevent all damage that would be dealt by creatures this turn.
Forfend 1WInstant Prevent all damage that would be dealt to creatures this turn.
Docent of Perfection 3UUCreature — Insect Horror Flying Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform Docent of Perfection. 5/4
Lancers en-Kor 3WWCreature — Kor Soldier Trample {0}: The next 1 damage that would be dealt to Lancers en-Kor this turn is dealt to target creature you control instead. 3/3
Selfless Squire 3WCreature — Human Soldier Flash When Selfless Squire enters the battlefield, prevent all damage that would be dealt to you this turn. Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on Selfless Squire. 1/1
Call of the Nightwing 2UBSorcery Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Dying to Serve 2BEnchantment Whenever you discard one or more cards, create a tapped 2/2 black Zombie creature token. This ability triggers only once each turn.
Andúril, Flame of the West 3Legendary Artifact — Equipment Equipped creature gets +3/+1. Whenever equipped creature attacks, create two tapped 1/1 white Spirit creature tokens with flying. If that creature is legendary, instead create two of those tokens that are tapped and attacking. Equip {2}
The Big Idea 4RRLegendary Creature — Brainiac Villain {2}{B/R}{B/R}, {T}: Roll a six-sided die. Create a number of 1/1 red Brainiac creature tokens equal to the result. Tap three untapped Brainiacs you control: The next time you would roll a six-sided die, instead roll two six-sided dice and use the total of those results. 4/4
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