M:tG card similarity search
BRG · Legendary Creature — Human Knight
{B}{R}{G}, {T}: Return target creature card from your graveyard to your hand. 1/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Quirion Ranger | G | Creature — Elf Ranger | Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn. 1/1 |
| Plow Through Reito | 1W | Instant — Arcane | Sweep — Return any number of Plains you control to their owner's hand. Target creature gets +1/+1 until end of turn for each Plains returned this way. |
| Alchemist's Retrieval | U | Instant | Cleave {1}{U} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Return target nonland permanent [you control] to its owner's hand. |
| Frilled Cave-Wurm | 3U | Creature — Salamander Wurm | Descend 4 — Frilled Cave-Wurm gets +2/+0 as long as there are four or more permanent cards in your graveyard. 2/5 |
| Bortuk Bonerattle | 4BG | Legendary Creature — Troll Shaman | Domain — When Bortuk Bonerattle enters the battlefield, if you cast it, choose target creature card in your graveyard. Return that card to the battlefield if its mana value is less than or equal to the number of basic land types among lands you control. Otherwise, put it into your hand. 4/4 |
| Stormkeld Curator | 4WW | Creature — Giant | When Stormkeld Curator enters the battlefield, you may put any number of Aura cards from your graveyard and/or hand onto the battlefield attached to it. 6/6 |
| Cryptwailing | 3B | Enchantment | {1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery. |
| Crook of Condemnation | 2 | Artifact | {1}, {T}: Exile target card from a graveyard. {1}, Exile Crook of Condemnation: Exile all graveyards. |
| Grizzled Huntmaster | 1GG | Creature — Human Warrior | When Grizzled Huntmaster enters the battlefield, you may exile a creature card from your hand. If you do, search your hand and library for any number of cards with the same name, exile them, then shuffle. Choose a creature card you own from outside the game. Conjure a duplicate of that card into your hand for each card exiled from your hand this way. 4/3 |
| Together Forever | WW | Enchantment | When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. |