M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
The Girl in the Fireplace | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 white Human Noble creature token with vanishing 3 and "Prevent all damage that would be dealt to this creature." II — Create a 2/2 white Horse creature token with "Doctors you control have horsemanship." (They can't be blocked except by creatures with horsemanship.) III — Whenever a creature you control deals combat damage to a player this turn, time travel. |
Reservoir Kraken | 2UU | Creature — Kraken | Trample, ward {2} At the beginning of each combat, if Reservoir Kraken is untapped, any opponent may tap an untapped creature they control. If they do, tap Reservoir Kraken and create a 1/1 blue Fish creature token with "This creature can't be blocked." 6/6 |
Rith's Charm | RGW | Instant | Choose one — • Destroy target nonbasic land. • Create three 1/1 green Saproling creature tokens. • Prevent all damage a source of your choice would deal this turn. |
Alela, Artful Provocateur | 1WUB | Legendary Creature — Faerie Warlock | Flying, deathtouch, lifelink Other creatures you control with flying get +1/+0. Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying. 2/3 |
Gavi, Nest Warden | 2URW | Legendary Creature — Human Shaman | You may pay {0} rather than pay the cycling cost of the first card you cycle each turn. Whenever you draw your second card each turn, create a 2/2 red and white Dinosaur Cat creature token. 2/5 |
Cosmium Kiln | Artifact | When Cosmium Kiln enters the battlefield, create two 1/1 colorless Gnome artifact creature tokens. Creatures you control get +1/+1. | |
Illuminate History | 2RR | Sorcery — Lesson | Discard any number of cards, then draw that many cards. Then if there are seven or more cards in your graveyard, create a 3/2 red and white Spirit creature token. |
Goldwardens' Gambit | 6RR | Sorcery | Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Create five 2/2 red Rebel creature tokens. They gain haste until end of turn. For each of those tokens, you may attach an Equipment you control to it. |
Chicken Egg | 1R | Creature — Egg | At the beginning of your upkeep, roll a six-sided die. If you roll a 6, sacrifice Chicken Egg and create a 4/4 red Giant Bird creature token. 0/1 |
Demonic Rising | 3BB | Enchantment | At the beginning of your end step, if you control exactly one creature, create a 5/5 black Demon creature token with flying. |