Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Adventurous Impulse

G · Sorcery

Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
Open the Armory 1WSorcery Search your library for an Aura or Equipment card, reveal it, put it into your hand, then shuffle.
Farfinder 3Creature — Fox Vigilance When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle. 1/1
Truga Cliffcharger Creature — Rhino Trample When Truga Cliffcharger enters the battlefield, you may discard a card. If you do, search your library for a land or battle card, reveal it, put it into your hand, then shuffle. 3/4
Journey for the Elixir 2GSorcery Search your library and graveyard for a basic land card and a card named Jiang Yanggu, reveal them, put them into your hand, then shuffle.
Countryside Crusher 1RRCreature — Giant Warrior At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher. 3/3
Jon Irenicus, the Exile 2UBLegendary Creature — Elf Wizard At the beginning of your end step, draw a card if your library has more cards in it than target opponent's library. Otherwise, each opponent mills five cards. 3/5
Demand 1WUSorcery Search your library for a multicolored card, reveal it, put it into your hand, then shuffle.
Wizened Snitches 3UCreature — Faerie Rogue Flying Players play with the top card of their libraries revealed. 1/3
Unlikely Meeting 2USorcery — Adventure Search your library for a Doctor card, reveal it, put it into your hand, then shuffle.
Trapmaker's Snare 1UInstant Search your library for a Trap card, reveal it, put it into your hand, then shuffle.
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