Card Codex

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17 May 2024: Card library updated.

Advice from the Fae

2/U2/U2/U · Sorcery

({2/U} can be paid with any two mana or with {U}. This card's mana value is 6.) Look at the top five cards of your library. If you control more creatures than each other player, put two of those cards into your hand. Otherwise, put one of them into your hand. Then put the rest on the bottom of your library in any order.

Similar cards

Color identity:
NameManaTypeText
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Jungle Creeper 1BGCreature — Elemental {3}{B}{G}: Return Jungle Creeper from your graveyard to your hand. 3/3
Pet Project Artifact — Contraption Whenever you crank Pet Project, put target creature card from an opponent's graveyard onto the battlefield under your control.
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Bull Elephant 3GCreature — Elephant When Bull Elephant enters the battlefield, sacrifice it unless you return two Forests you control to their owner's hand. 4/4
Durable Coilbug 1BCreature — Insect {4}{B}: Return Durable Coilbug from your graveyard to your hand. 2/2
First Responder 3GCreature — Ogre Citizen Vigilance At the beginning of your end step, you may return another creature you control to its owner's hand, then put a number of +1/+1 counters equal to that creature's power on First Responder. 3/3
Deal Broker 3Artifact Creature — Construct Draft Deal Broker face up. Immediately after the draft, you may reveal a card in your card pool. Each other player may offer you one card in their card pool in exchange. You may accept any one offer. {T}: Draw a card, then discard a card. 2/3
Magic Missile 1RRSorcery This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Snow Day 4UUInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Draw two cards, then discard a card.
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