Card Codex

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17 May 2024: Card library updated.

Advocate of the Beast

2G · Creature — Elf Shaman

At the beginning of your end step, put a +1/+1 counter on target Beast creature you control. 2/3

Similar cards

Color identity:
NameManaTypeText
Arni Slays the Troll RGEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Target creature you control fights up to one target creature you don't control. II — Add {R}. Put two +1/+1 counters on up to one target creature you control. III — You gain life equal to the greatest power among creatures you control.
Maze Abomination 5BCreature — Elemental Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch. 4/5
Ivy Elemental XGCreature — Elemental Ivy Elemental enters the battlefield with X +1/+1 counters on it. 0/0
Slumbering Dragon RCreature — Dragon Flying Slumbering Dragon can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1 counter on Slumbering Dragon. 3/3
Sarevok, Deathbringer 3BLegendary Creature — Human Knight At the beginning of each player's end step, if no permanents left the battlefield this turn, that player loses X life, where X is Sarevok's power. Choose a Background (You can have a Background as a second commander.) 3/4
Saltskitter 3WCreature — Wurm Whenever another creature enters the battlefield, exile Saltskitter. Return Saltskitter to the battlefield under its owner's control at the beginning of the next end step. 3/4
Gladehart Cavalry 5GGCreature — Elf Knight When Gladehart Cavalry enters the battlefield, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life. 6/6
Bad Wolf Bay Plane — Earth At the beginning of combat on your turn, exile up to one target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. When chaos ensues, cards can't enter the battlefield from exile this turn. Then planeswalk.
Cruel Sadist BCreature — Human Assassin {B}, {T}, Pay 1 life: Put a +1/+1 counter on Cruel Sadist. {2}{B}, {T}, Remove X +1/+1 counters from Cruel Sadist: It deals X damage to target creature. 1/1
Fevered Convulsions BBEnchantment {2}{B}{B}: Put a -1/-1 counter on target creature.
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