Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aegis of the Meek

3 · Artifact

{1}, {T}: Target 1/1 creature gets +1/+2 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Primordial Plasm Creature — Ooze At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4
Task Force 2WCreature — Human Rebel Whenever Task Force becomes the target of a spell or ability, it gets +0/+3 until end of turn. 1/3
Contested War Zone Land Whenever a creature deals combat damage to you, that creature's controller gains control of Contested War Zone. {T}: Add {C}. {1}, {T}: Attacking creatures get +1/+0 until end of turn.
Pride of the Perfect 3BEnchantment Elves you control get +2/+0.
Power Plant Worker 5Artifact Creature — Assembly-Worker {3}: Power Plant Worker gets +2/+2 until end of turn. If you control creatures named Mine Worker and Tower Worker, put two +1/+1 counters on Power Plant Worker instead. Activate only once each turn. 4/4
Sewer Rats BCreature — Rat {B}, Pay 1 life: Sewer Rats gets +1/+0 until end of turn. Activate no more than three times each turn. 1/1
Andradite Leech 2BCreature — Leech Black spells you cast cost {B} more to cast. {B}: Andradite Leech gets +1/+1 until end of turn. 2/2
Merfolk Mistbinder GUCreature — Merfolk Shaman Other Merfolk you control get +1/+1. 2/2
Welkin Guide 4WCreature — Bird Cleric Flying When Welkin Guide enters the battlefield, target creature gets +2/+2 and gains flying until end of turn. 2/2
Slayer's Cleaver 3Artifact — Equipment Equipped creature gets +3/+1 and must be blocked by an Eldrazi if able. Equip {4}
Page 131