Card Codex

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17 May 2024: Card library updated.

Aerial Caravan

4UU · Creature — Human Soldier

Flying {1}{U}{U}: Exile the top card of your library. Until end of turn, you may play that card. (Reveal the card as you exile it.) 4/3

Similar cards

Color identity:
NameManaTypeText
Affa Protector 2WCreature — Human Soldier Ally Vigilance 1/4
Skyspear Cavalry 3WWCreature — Human Soldier Flying Double strike (This creature deals both first-strike and regular combat damage.) 2/2
Keen-Eared Sentry 1WCreature — Human Soldier You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1
Estwald Shieldbasher 3WCreature — Human Soldier Whenever Estwald Shieldbasher attacks, you may pay {1}. If you do, it gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 4/2
Alaborn Grenadier WWCreature — Human Soldier Vigilance 2/2
Alert Shu Infantry 2WCreature — Human Soldier Vigilance 2/2
Ardent Militia 4WCreature — Human Soldier Vigilance 2/5
Standing Troops 2WCreature — Human Soldier Vigilance 1/4
Sun Sentinel 1WCreature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Thraben Valiant 1WCreature — Human Soldier Vigilance 2/1
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