Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aerial Formation

U · Instant

Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.

Similar cards

Color identity:
NameManaTypeText
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Thornscape Apprentice GCreature — Human Wizard {R}, {T}: Target creature gains first strike until end of turn. {W}, {T}: Tap target creature. 1/1
Serra Advocate 3WCreature — Angel Flying {T}: Target attacking or blocking creature gets +2/+2 until end of turn. 2/2
Golem-Skin Gauntlets 1Artifact — Equipment Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
Anaba Spirit Crafter 2RRCreature — Minotaur Shaman Minotaur creatures get +1/+0. 1/3
Flayer Husk 1Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Equip {2}
Sickleslicer 3Artifact — Equipment Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +2/+2. Equip {4}
Fleshformer 2BCreature — Human Wizard {W}{U}{B}{R}{G}: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.) 2/2
Sigarda's Vanguard 4WCreature — Angel Flash Flying Whenever Sigarda's Vanguard enters the battlefield or attacks, choose any number of creatures with different powers. Those creatures gain double strike until end of turn. 3/3
Beetleform Mage 1GUCreature — Human Insect Wizard {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn. 2/2
Page 73