M:tG card similarity search
1W · Instant
Target creature gets +1/+1 and gains flying and first strike until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Angelic Skirmisher | 4WW | Creature — Angel | Flying At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn. 4/4 |
Psychotic Fury | 1R | Instant | Target multicolored creature gains double strike until end of turn. Draw a card. |
Phalanx Formation | 2W | Instant | Strive — This spell costs {1}{W} more to cast for each target beyond the first. Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.) |
Pilgrim of the Fires | 7 | Artifact Creature — Golem | First strike, trample 6/4 |
Peregrine Mask | 1 | Artifact — Equipment | Equipped creature has defender, flying, and first strike. Equip {2} |
Fallaji Chaindancer | 3R | Creature — Human Soldier | {2}: Fallaji Chaindancer gains double strike until end of turn. 2/4 |
Concerted Effort | 2WW | Enchantment | At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance. |
Duelcraft Trainer | 3W | Creature — Human Soldier | First strike Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn. 3/3 |
Quick-Stick Lick Trick | Artifact — Contraption | Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn. | |
Flying Crane Technique | 3URW | Instant | Untap all creatures you control. They gain flying and double strike until end of turn. |