Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aether Channeler

2U · Creature — Human Wizard

When Aether Channeler enters the battlefield, choose one — • Create a 1/1 white Bird creature token with flying. • Return another target nonland permanent to its owner's hand. • Draw a card. 2/1

Similar cards

Color identity:
NameManaTypeText
Flame of Anor 1URInstant Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.
Molten Rebuke 4RSorcery Choose one or both — • Molten Rebuke deals 5 damage to target creature or planeswalker. • Destroy target Equipment.
Cankerbloom 1GCreature — Phyrexian Fungus {1}, Sacrifice Cankerbloom: Choose one — • Destroy target artifact. • Destroy target enchantment. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) 3/2
Rankle's Prank 2BBSorcery Choose one or more — • Each player discards two cards. • Each player loses 4 life. • Each player sacrifices two creatures.
Djinn of the Fountain 4UUCreature — Djinn Flying Whenever you cast an instant or sorcery spell, choose one — • Djinn of the Fountain gets +1/+1 until end of turn. • Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1. 4/4
Sultai Charm BGUInstant Choose one — • Destroy target monocolored creature. • Destroy target artifact or enchantment. • Draw two cards, then discard a card.
Into the Fire 2RSorcery Choose one — • Into the Fire deals 2 damage to each creature, planeswalker, and battle. • Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Debt to the Kami 2BInstant Choose one — • Target opponent exiles a creature they control. • Target opponent exiles an enchantment they control.
You Hear Something on Watch 1WInstant Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature.
Dawn Charm 1WInstant Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.
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