M:tG card similarity search
1U · Instant
Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library.
Name | Mana | Type | Text |
---|---|---|---|
Submerge | 4U | Instant | If an opponent controls a Forest and you control an Island, you may cast this spell without paying its mana cost. Put target creature on top of its owner's library. |
Banish into Fable | 4WU | Instant | When you cast this spell from your hand, copy it if you control an artifact, then copy it if you control an enchantment. You may choose new targets for the copies. Return target nonland permanent to its owner's hand. You create a 2/2 white Knight creature token with vigilance. |
Cobra Trap | 4GG | Instant — Trap | If a noncreature permanent under your control was destroyed this turn by a spell or ability an opponent controlled, you may pay {G} rather than pay this spell's mana cost. Create four 1/1 green Snake creature tokens. |
Ghostly Flame | BR | Enchantment | Black and/or red permanents and spells are colorless sources of damage. |
Fervent Denial | 3UU | Instant | Counter target spell. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Rootwater Mystic | U | Creature — Merfolk Wizard | {1}{U}: Look at the top card of target player's library. 1/1 |
Paradoxical Outcome | 3U | Instant | Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way. |
Last One Standing | 1BR | Sorcery | Choose a creature at random, then destroy the rest. |
Hot Fix | 4WU | Sorcery | You have ten seconds to look at and rearrange the cards in your library. At the end of those ten seconds, if you're touching one or more of those cards, shuffle. |
Flicker | 1W | Sorcery | Exile target nontoken permanent, then return it to the battlefield under its owner's control. |