Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Aether Membrane

1RR · Creature — Wall

Defender; reach (This creature can block creatures with flying.) Whenever Aether Membrane blocks a creature, return that creature to its owner's hand at end of combat. 0/5

Similar cards

Color identity:
NameManaTypeText
Surgespanner 2UUCreature — Merfolk Wizard Whenever Surgespanner becomes tapped, you may pay {1}{U}. If you do, return target permanent to its owner's hand. 2/2
Ambush Krotiq 5GCreature — Insect Trample When Ambush Krotiq enters the battlefield, return another creature you control to its owner's hand. 5/5
Petty Theft 1UInstant — Adventure Return target nonland permanent an opponent controls to its owner's hand.
Leave in the Dust 3UInstant Return target nonland permanent to its owner's hand. Draw a card.
Mirozel 3UCreature — Illusion Flying When Mirozel becomes the target of a spell or ability, return Mirozel to its owner's hand. 2/3
Riddlemaster Sphinx 4UUCreature — Sphinx Flying (This creature can't be blocked except by creatures with flying or reach.) When Riddlemaster Sphinx enters the battlefield, you may return target creature an opponent controls to its owner's hand. 5/5
Mardu Blazebringer 2RCreature — Ogre Warrior When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. 4/4
Soratami Rainshaper 2UCreature — Moonfolk Wizard Flying {3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/1
Infinite Authority WWWEnchantment — Aura Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
High Ground WEnchantment Each creature you control can block an additional creature each combat.
Page 51