M:tG card similarity search
1RG · Enchantment
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Name | Mana | Type | Text |
---|---|---|---|
Nihil Spellbomb | 1 | Artifact | {T}, Sacrifice Nihil Spellbomb: Exile target player's graveyard. When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay {B}. If you do, draw a card. |
Touch of the Eternal | 5WW | Enchantment | At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number. |
Midnight Oil | 2BB | Enchantment | Midnight Oil enters the battlefield with seven hour counters on it. At the beginning of your draw step, draw an additional card and remove two hour counters from Midnight Oil. Your maximum hand size is equal to the number of hour counters on Midnight Oil. Whenever you discard a card, you lose 1 life. |
Sindbad | 1U | Creature — Human | {T}: Draw a card and reveal it. If it isn't a land card, discard it. 1/1 |
Intimidation Campaign | 1UB | Enchantment | When Intimidation Campaign enters the battlefield, each opponent loses 1 life, you gain 1 life, and you draw a card. Whenever you commit a crime, you may return Intimidation Campaign to its owner's hand. (It returns only from the battlefield. Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) |
Brood of Cockroaches | 1B | Creature — Insect | When Brood of Cockroaches is put into your graveyard from the battlefield, at the beginning of the next end step, you lose 1 life and return Brood of Cockroaches to your hand. 1/1 |
Teferi's Tutelage | 2U | Enchantment | When Teferi's Tutelage enters the battlefield, draw a card, then discard a card. Whenever you draw a card, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) |
Inner Sanctum | 1WW | Enchantment | Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Prevent all damage that would be dealt to creatures you control. |
Balance | 1W | Sorcery | Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way. |
Putrid Imp | B | Creature — Zombie Imp | Discard a card: Putrid Imp gains flying until end of turn. Threshold — As long as seven or more cards are in your graveyard, Putrid Imp gets +1/+1 and can't block. 1/1 |