M:tG card similarity search
3U · Enchantment
Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
Name | Mana | Type | Text |
---|---|---|---|
Halo Forager | 1UB | Creature — Faerie Rogue | Flying When Halo Forager enters the battlefield, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead. 3/1 |
One Ring to Rule Them All | 2BB | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — The Ring tempts you, then each player mills cards equal to your Ring-bearer's power. II — Destroy all nonlegendary creatures. III — Each opponent loses 1 life for each creature card in that player's graveyard. |
God-Pharaoh's Statue | 6 | Legendary Artifact | Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life. |
Lae'zel, Githyanki Warrior | 3W | Legendary Creature — Gith Warrior | Double strike Specialize {1} When you cast this spell, it gains "When this creature becomes the target of a spell or ability an opponent controls, you may exile this creature, then return it to the battlefield under its owner's control." 2/4 |
Esquire of the King | W | Creature — Human Soldier | {4}{W}, {T}: Creatures you control get +1/+1 until end of turn. This ability costs {2} less to activate if you control a legendary creature. 1/1 |
Force of Despair | 1BB | Instant | If it's not your turn, you may exile a black card from your hand rather than pay this spell's mana cost. Destroy all creatures that entered the battlefield this turn. |
Gnawing Zombie | 1B | Creature — Zombie | {1}{B}, Sacrifice a creature: Target player loses 1 life and you gain 1 life. 1/3 |
Epicure of Blood | 4B | Creature — Vampire | Whenever you gain life, each opponent loses 1 life. 4/4 |
Consuming Sepulcher | Artifact | At the beginning of your upkeep, each opponent loses 1 life and you gain 1 life. | |
Temple of the False God | Land | {T}: Add {C}{C}. Activate only if you control five or more lands. |